Factsheet
Developer:
Dreadlocks Ltd
Website:
ghost-theory.com
Press Contact:
press@dreadlocks.cz
Social:
twitter.com/DreadlocksEN
facebook.com/DreadlocksEN
Platforms:
Windows, Mac, Linux, Xbox One, PlayStation 4
Genre:
first-person survival horror
Regular Price:
TBA
Game Engine:
CryEngine
Release Date:
TBA
Events Attended:
Game Access 2016 (CZ)
Game Developer Session 2015 (CZ)
Description
Ghost Theory is a first-person adventure horror game, designed to be a serious take on ghost hunting and paranormal research, featuring real-world haunted locations.Features
- Never-before-explored setting: The rich world of paranormal phenomena has never seriously been used in a videogame before, and offers strong narrative themes, a genuine horror atmosphere, and endless gameplay opportunities.
- Real-world locations and cases: We have secured the rights to use several real haunted places, as well as their associated history, such as 30 East Drive, Pontefract, home to the most violent poltergeist in Europe. By drawing inspiration from the very best horror movies and stories, we hope to captivate players curious about the unknown.
- RPG gameplay as a main stretch goal - Base Management: When you’re not on a mission, you’re at your base making choices of the course of the research and tool production. As you progress in the game you can expand the base of new premises. You need to watch your budget though because if you fail to deliver results, the university will cut the funding. You also manage a club of ghost hunters that help you to investigate more locations through non-playable missions. If they succeed in their mission they will bring back some resources. To raise their chances you need to spot their individual qualities and send them on the right missions with the right equipment.
- Engaging mission gameplay: Use your Clairvoyance gift to see ghosts and experience visions of past events. Use a variety of ghost hunting tools, such as a UV lamp to reveal hidden traces of ectoplasm, a pendulum to locate buried objects, holy water to cleanse possessed objects, a camera to record ghostly apparitions, and many more.
- Open-ended objectives: In non-linear levels, head straight for your target or explore hidden paths and uncover the mystery behind each haunting. Collect evidence in the form of recordings, samples, lesser specters, to fund your research and develop better equipment.
- Innovative visual presentation: Using actors filmed in stereoscopic 3D and seamlessly integrated into the game’s environments, the game offers unparalleled realism and horrifying shock moments.
- Advanced VR support: Owners of VR headsets will greatly benefit from the game’s design. The game is developed from the start with VR in mind and every aspect of the game is engineered towards providing the most immersive experience. The user interface, inventory, and overall visual feedback all emerge from the game world itself, ensuring that nothing ever reminds you’re in a videogame.
Videos
Ghost Theory - Unity Early Prototype Footage YouTube, .mp4 Download
Ghost Theory - Kickstarter Trailer YouTube, .mp4 Download
Ghost Theory - Pre-Alpha Teaser YouTube, .mp4 Download
Ghost Theory - Original Kickstarter Pitch Video YouTube, .mp4 Download
Early Prototype Footage (Unity)
There are far more images available for Ghost Theory, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Artworks
There are far more artwoks available for Ghost Theory, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Additional Links
Pre-Order Page
Pre-Order Ghost Theory now! crowdfunding.dreadlocks.cz.
Kickstarter Campaign
Successfully funded on Friday 13th May 2016! kickstarter.com.
Crytek - Indie Development Fund
3rd best game (25th September 2016)! cryengine.com.
Steam Greenlight
Greenlit (12th February 2016)! steamcommunity.com.
About Dreadlocks
Dreadlocks is an independent creative team located in Prague, Czech Republic. The studio was founded in 2011 as a collective of seasoned game industry professionals from all over Europe. The team’s portfolio includes a vast number of augmented reality applications, the award-winning mobile puzzle game Rune Legend, and more recently, the 2D cyberpunk action RPG Dex.
Key People
Stefan Durmek
Producer / Lead Designer
Michal Červenka
CEO / CTO
Morris Stuttard
Writer
Jaroslav Meloun
Lead Programmer
Iveta Doležalová
Project Manager
Alena Bendová
Art Director
Karel Antonin
Music Composer
Andrej Sinkević
Sound Designer
Dominik Urban
Lead Animator
Petra Červenková
Marketing Communications Manager
Contact
Press Inquiries
press@dreadlocks.cz
Twitter
twitter.com/DreadlocksEN
Facebook
facebook.com/DreadlocksEN
Company Website
dreadlocks.cz
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks